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Four Layers of original TCP/IP model, Functions of four layers of TCP/IP model

Like OSI reference model, TCP/IP protocol suite also has a model. The TCP/IP model is not same as OSI model. OSI is a seven-layered model, but the original TCP/IP is a four layered model.

The OSI reference model has been very influential in the growth and development of TCP/IP standard, and that is why much OSI terminology is applied to TCP/IP. The TCP/IP model which we use today is slightly different from the original TCP/IP model. The original TCP/IP model had only four layers, but the updated TCP/IP model has five layers.

The four layers of original TCP/IP model are Application Layer, Transport Layer, Internet Layer and Network Access Layer.

Following image shows the original four layered TCP/IP model.

original-four layered-tcpip-model.jpg

Detailed explanation about different layers of original four layered TCP/IP model is given below.

Layer 4. Application Layer

Application layer is the top-most layer of four-layer TCP/IP model. Application layer is placed on the top of the Transport layer. Application layer defines TCP/IP application protocols and how host programs interface with Transport layer services to use the network.

Application layer includes all the higher-level protocols like DNS (Domain Naming System), HTTP (Hypertext Transfer Protocol), Telnet, SSH, FTP (File Transfer Protocol), TFTP (Trivial File Transfer Protocol), SNMP (Simple Network Management Protocol), SMTP (Simple Mail Transfer Protocol) , DHCP (Dynamic Host Configuration Protocol), X Windows, RDP (Remote Desktop Protocol) etc.

Layer 3. Transport Layer

Transport Layer is the third layer of the four-layer TCP/IP model. The position of the Transport layer is between Application layer and Internet layer. The purpose of Transport layer is to permit devices on the source and destination hosts to carry on a conversation. Transport layer defines the level of service and status of the connection used when transporting data.

The main protocols included at Transport layer are TCP (Transmission Control Protocol) and UDP (User Datagram Protocol).

Layer 2. Internet Layer

Internet Layer is the second layer of the four-layer TCP/IP model. The position of Internet layer is between Network Access Layer and Transport layer. Internet layer pack data into data packets known as IP datagrams, which contain source and destination address (logical address or IP address) information that is used to forward the datagrams between hosts and across networks. The Internet layer is also responsible for routing of IP datagrams.

Internet layer allow hosts to insert packets into network and have them delivered to the destination, on the same network or on another remote network. At the destination side data packets may appear in a different order than they were sent. It is the job of the higher layers to rearrange them in order to deliver them to proper network applications operating at the Application layer.

The main protocols included at Internet layer are IP (Internet Protocol), ICMP (Internet Control Message Protocol), ARP (Address Resolution Protocol), RARP (Reverse Address Resolution Protocol) and IGMP (Internet Group Management Protocol).

Layer 1. Network Access Layer

Network Access Layer is the first layer of the four-layer TCP/IP model. Network Access Layer defines details of how data is physically sent through the network, including how bits are electrically or optically signaled by hardware devices that interface directly with a network medium, such as coaxial cable, optical fiber, or twisted pair copper wire.

The protocols/standards included in Network Access Layer are Ethernet, Token Ring, FDDI, X.25, Frame Relay etc.

The most popular LAN architecture among those listed above is Ethernet. Ethernet uses an Access Method called CSMA/CD (Carrier Sense Multiple Access/Collision Detection) to access the media, when Ethernet operates in a shared media. An Access Method determines how a host will place data on the medium.

IN CSMA/CD Access Method, every host has equal access to the medium and can place data on the wire when the wire is free from network traffic. When a host wants to place data on the wire, it will check the wire to find whether another host is already using the medium. If there is traffic already in the medium, the host will wait and if there is no traffic, it will place the data in the medium. But, if two systems place data on the medium at the same instance, they will collide with each other, destroying the data. If the data is destroyed during transmission, the data will need to be retransmitted. After collision, each host will wait for a small interval of time and again the data will be retransmitted.

Click the next link, if you want to learn about updated five layered TCP/IP protocol suite.

In this lesson, you have learned about the four layers of original TCP/IP model and the comparison between four layered TCP/IP model and seven layered OSI model. Click "Next" to continue.

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